Action beats take the form of either fights or chase scenes, and be warned, they're exclusively in the form of quick-time events. While QTEs might not be everyone's cup of tea, they work remarkably well in The Wolf Among Us. The action stays brilliantly cinematic, and QTEs aren't the much maligned pass/fail version most gamers are used to.
The fight scenes are brutal, selling the feel of scrambling around in desperate brawls. And they do it better than waiting to mash your counterattack button would.
As much as the feel of the game was close to note-perfect, the running time was a big shortfall. In addition to The Wolf Among Us and The Walking Dead Season Two, Telltale is set to launch two more series in 2014, based on Borderlands and Game of Thrones. The developer has a lot on its plate, and it showed. Compared to the two-hours-plus episodes in The Walking Dead Season One, all five episodes of The Wolf Among Us can be knocked over in a leisurely play-through of just under eight hours. While the main story doesn't suffer too much for the brevity, wending through well-plotted twists and cliffhangers, it does mean that the supporting cast doesn't really get a chance to shine. Even with a sterling script and voice cast, The Wolf Among Us never stops being Bigby's story, and there's little sense of anything happening in the city that doesn't have to do with his case.
It's the kind of thing that will rankle long-time fans of the comic, as the series regulars who do appear are often short-changed when it comes to screen time. Telltale Games Sadly, the same complaints about linearity Telltale faced with The Walking Dead are just as applicable here. On a larger scale, it doesn't matter so much that you march towards one ending, since the choices you make as Bigby along the way are really what the game is about. The problem with the linearity is that for playing a detective, you never really do much actual detective work.
Aside from an excellent scene early on, Bigby doesn't really need to make any leaps in deduction or collect any evidence. It's a missed opportunity, as even the addition of a few dialogue options for players who picked up on hints or found scraps of evidence would have made progress on the case feel much more player-driven. Telltale hasn't quite nailed the final episode formula, but the developer has learned a few lessons from the season finale of The Walking Dead Season One. The third act of the final episode of Wolf Among Us has the choices you make along the way come back to bite you, and it's much less contrived than it was in The Walking Dead. Telltale Games For all those shortcomings, the good parts of the game are not easy to forget.
Cutting loose (or restraining yourself) in fights becomes a point of pride. Small character moments give the game surprising emotional punch.
And, in classic noir style, the case is closed, but it's not exactly solved. With a long-running comic series taking place down the track, the game couldn't do much to change the status quo, but there are some fantastic original characters thrown into the mix as antagonists (as well as a twist or two) that will keep even seasoned Fables readers guessing. Telltale Games excels at crafting stories, and for all its imperfections, The Wolf Among Us hits more than it misses. It's always a danger, especially with episodic stories, that people will hone in on an ending that can't live up to their expectations. But no matter how you play the game, you'll wind up in the same place as everyone else - on the street, with one choice left to make. It's worth remembering that how you got there is the kind of experience you won't find in many other games.
By. 5:52 pm, October 13, 2013. Oh, woe are we! Telltale’s follow up to hit adventure game The Walking Dead has been delayed for Mac, due to “an unforeseen issue with the Mac version of Episode 1,” whatever that means. The Wolf Among Us is an episode-based adaptation of Vetigo’s Fable, a graphic novel set in the real world with mythical fairy tale creatures like Snow White, Jack Frost, Pinocchio, and–of course–the Big Bad Wolf.
The game publisher updated its original blog post announcement of the October 11 release to say that it “is working on an update right now and expect to have the Mac build live on Steam and the Telltale website within the next few days.”.